 | Group: devcnr |



Handling noise on IRQ7 - http://www.cle.creaf.com/wwwnew/tech/devcnr/noise.htmlStats:
| Size: | 1548 | Last modified: | 1996/09/16 18:53:08 |
| Download Size: | 1548 | Processed: | 1996/12/11 10:20:36 |
Excerpt:
Handling noise on IRQ7 Handling noise on IRQ7 Noise on the IRQ lines or and IRQ signal that falls too soon will generate a spurious IRQ7. This can cause strange lock up problems in your software because it will think that the Sound...
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Index of /wwwnew/tech/devcnr


Programmer's Handbook



SoundFont Technology Goes Audioactive - http://www.cle.creaf.com/wwwnew/tech/devcnr/bluerib.htmlStats:
| Size: | 2764 | Last modified: | 1996/09/16 18:52:59 |
| Download Size: | 2764 | Processed: | 1996/12/11 10:21:19 |
Excerpt:
SoundFont Technology Goes Audioactive SOUNDFONT TECHNOLOGY GOES AUDIOACTIVE by Todor Fay, VP/R&D The Blue Ribbon SoundWorks Ltd. May 1995 The Blue Ribbon SoundWorks, Ltd. specializes in intelligent music technology for sound...
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Index of /wwwnew/tech/devcnr


Developer Digest



Full-duplex Programming for Creative 16-bit Sound cards - http://www.cle.creaf.com/wwwnew/tech/devcnr/fulldup.htmlStats:
| Size: | 1638 | Last modified: | 1996/09/16 18:53:04 |
| Download Size: | 1638 | Processed: | 1996/12/11 10:21:24 |
Excerpt:
Full-duplex Programming for Creative 16-bit Sound cards Full-duplex Programming for Creative 16-bit Sound cards All the 16-bit family sound cards including the SB16, SB AWE32 and Phone Blaster have one 16-bit and one 8-bit DMA...
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Index of /wwwnew/tech/devcnr


Programmer's Handbook



Developers' Corner - http://www.cle.creaf.com/wwwnew/tech/devcnr/devcnr.htmlStats:
| Size: | 3619 | Last modified: | 1996/12/10 1:39:20 |
| Download Size: | 3619 | Processed: | 1996/12/11 10:18:27 |
Excerpt:
Developers' Corner * The Developers' Corner will provide all your development needs -- and answer your questions -- for Creative's product line. Registered Developers' Program Creative's...
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Creative Zone





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Tech Lab





Mapping Server Error





Drivers / Patches





Frequently Asked Questions & Tips





Blaster Certification Program





Technical Data Sheets





Creative FTP Index: /pub/creative/devinfo





Programmer's Handbook





Developer Digest





Creative Registered Developer Program





Developers' Corner - 3D Developer Support





Developer Relations/Support Contacts





Technical Support





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Creative Zone


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Contact Us


Zone Directory


Tech Lab


Frequently Asked Questions & Tips


Creative Zone


Index of /wwwnew/tech/devcnr


Contact Us


Zone Directory


Drivers / Patches


Tech Lab


Frequently Asked Questions & Tips


Frequently Asked Questions & Tips


Technical Data Sheets


Drivers / Patches


Frequently Asked Questions & Tips


Blaster Certification Program


Developers' Corner


Real Time Digital Mixing


Technical Data Sheets


Changing Sampling Rate On the Fly


Detect DTMF digit using Telephony API (TAPI)


Programmer's Handbook


The Future Sounds Great!


Sonic Surfing


Handling noise on IRQ7


Technical Support


Creative TextAssist DDE Server


Developer Digest


E-mu Systems' 3D Positional Audio


Developer Kit for Sound Blaster Series FAQ


Sound Blaster AWE32 Developer Information Pack FAQ


SoundFont Technology Goes Audioactive


Creative Registered Developer Program


Sound Blaster Series Hardware Programming Guide FAQ


Creative TextAssist API FAQ


Full-duplex Programming for Creative 16-bit Sound cards


The Battle Hymn of the Developer


Creative TextAssist: An Insight


Creative MP400 Programming Information FAQ


Converting between 8-bit and 16-bit samples


Video Blaster SE100 Programming Information FAQ


Developers' Corner - 3D Developer Support


Developer Information Pack for Phone Blaster Series FAQ


Developer Relations/Support Contacts


Argonaut & Creative Labs 3D Blaster


Technical Support



Developer Information Pack for Phone Blaster Series FAQ - http://www.cle.creaf.com/wwwnew/tech/devcnr/pbdipfaq.htmlStats:
| Size: | 8594 | Last modified: | 1996/10/04 19:31:34 |
| Download Size: | 8594 | Processed: | 1996/12/11 10:35:12 |
Excerpt:
Developer Information Pack for Phone Blaster Series FAQ Developer Information Pack for Phone Blaster Series FAQ What is the CTPBDIP? What are the contents and features of the CTPBDIP? What are the prerequisites for developers...
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Developer Kit for Sound Blaster Series FAQ





Creative TextAssist API FAQ





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Index of /wwwnew/tech/devcnr



Blaster Certification Program - http://www.cle.creaf.com/wwwnew/tech/devcnr/bcp.htmlStats:
| Size: | 2250 | Last modified: | 1996/09/16 18:52:59 |
| Download Size: | 2250 | Processed: | 1996/12/11 10:17:45 |
Excerpt:
Blaster Certification Program What is the Blaster Certification Program? The new "Blaster Certification Program" (BCP) for Creative Labs encourages software developers to submit their products to Creative Labs to undergo...
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Zone Directory


Index of /wwwnew/tech/devcnr


Zone Directory


Developers' Corner



Non Disclosure Agreement - http://www.cle.creaf.com/wwwnew/tech/devcnr/nda.htmlStats:
| Size: | 9294 | Last modified: | 1996/09/16 18:53:08 |
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Excerpt:
Non Disclosure Agreement Print this document, fill it out, and fax it to Developer Relations along with the Developer Application. EXHIBIT A CONFIDENTIALITY AND NON-DISCLOSURE AGREEMENT This Agreement is made and entered into on...
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Index of /wwwnew/tech/devcnr



Creative TextAssist: An Insight - http://www.cle.creaf.com/wwwnew/tech/devcnr/tassist.htmlStats:
| Size: | 8281 | Last modified: | 1996/09/16 18:53:11 |
| Download Size: | 8281 | Processed: | 1996/12/11 10:21:28 |
Excerpt:
Creative TextAssist: An Insight CREATIVE TEXTASSIST: AN INSIGHT How would you describe the quality of today's text-to-speech? Mechanical? Expressionless? Inhuman? Practically intolerable? As speech synthesis technology...
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Developer Relations/Support Contacts





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Index of /wwwnew/tech/devcnr


Developer Digest



Programmer's Handbook - http://www.cle.creaf.com/wwwnew/tech/devcnr/guide.htmlStats:
| Size: | 2379 | Last modified: | 1996/12/10 1:39:20 |
| Download Size: | 2379 | Processed: | 1996/12/11 10:18:13 |
Excerpt:
Programmer's Handbook FAQs Sound Blaster Series Hardware Programming Guide (FAQ Last Updated: 21 Nov 1996) A development tool for anyone interested in programming Creative's line of audio cards....
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Changing Sampling Rate On the Fly





Detect DTMF digit using Telephony API (TAPI)





Handling noise on IRQ7





Creative TextAssist DDE Server





Developers' Corner





Sound Blaster AWE32 Developer Information Pack FAQ





Sound Blaster Series Hardware Programming Guide FAQ





Full-duplex Programming for Creative 16-bit Sound cards





Converting between 8-bit and 16-bit samples





Video Blaster SE100 Programming Information FAQ





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Zone Directory


Developers' Corner



Creative Registered Developer Program - http://www.cle.creaf.com/wwwnew/tech/devcnr/devinfo.htmlStats:
| Size: | 2346 | Last modified: | 1996/10/25 23:35:29 |
| Download Size: | 2346 | Processed: | 1996/12/11 10:18:39 |
Excerpt:
Creative Registered Developer Program Creative Labs' Registered Developer Program is designed to provide developers of commercial software with a selection of key services, including full technical support, access to co-marketing...
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Zone Directory


Index of /wwwnew/tech/devcnr


Zone Directory


Creative FTP Index: /pub/creative/devinfo


Creative FTP Index: /pub/creative/devinfo


Developers' Corner


Creative TextAssist API FAQ


Creative MP400 Programming Information FAQ


Developers' Corner - 3D Developer Support



Sound Blaster Series Hardware Programming Guide FAQ - http://www.cle.creaf.com/wwwnew/tech/devcnr/sbhwfaq.htmlStats:
| Size: | 8274 | Last modified: | 1996/12/10 1:39:20 |
| Download Size: | 8274 | Processed: | 1996/12/11 10:21:22 |
Excerpt:
Sound Blaster Series Hardware Programming Guide FAQ Sound Blaster Series Hardware Programming Guide FAQ What is the SBHWPG? What are the contents and features of the SBHWPG? What are the prerequisites for developers to use the...
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Developers' Corner





Sound Blaster AWE32 Developer Information Pack FAQ





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Index of /wwwnew/tech/devcnr


Programmer's Handbook



Changing Sampling Rate On the Fly - http://www.cle.creaf.com/wwwnew/tech/devcnr/fly.htmlStats:
| Size: | 2988 | Last modified: | 1996/09/16 18:53:04 |
| Download Size: | 2988 | Processed: | 1996/12/11 10:19:58 |
Excerpt:
Changing Sampling Rate On the Fly Changing Sampling Rate On the Fly Want to change the sampling rate while playing digital audio? Read on... Normally digital audio is played at a sampling rate that is preset before playback...
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Programmer's Handbook



Creative MP400 Programming Information FAQ - http://www.cle.creaf.com/wwwnew/tech/devcnr/mp400faq.htmlStats:
| Size: | 5029 | Last modified: | 1996/09/16 18:53:07 |
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Excerpt:
Creative MP400 Programming Information FAQ Creative MP400 Programming Information FAQ What is the MP400 PI? What are the contents and features of the MP400 PI? What are the prerequisites for developers to use the MP400 PI?...
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The Future Sounds Great! - http://www.cle.creaf.com/wwwnew/tech/devcnr/miles.htmlStats:
| Size: | 5350 | Last modified: | 1996/09/16 18:53:07 |
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Excerpt:
The Future Sounds Great! 32 BIT PC MULTIMEDIA : THE FUTURE SOUNDS GREAT! by John Miles, Non-Linear Arts May 94 In the beginning, Intel created the 8086. And it was slow, and without power, and programmers said that it was bad....
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Index of /wwwnew/tech/devcnr


Developer Digest



Real Time Digital Mixing - http://www.cle.creaf.com/wwwnew/tech/devcnr/hmi.htmlStats:
| Size: | 3669 | Last modified: | 1996/09/16 18:53:05 |
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Excerpt:
Real Time Digital Mixing REAL TIME DIGITAL AUDIO MIXING by Nick Skrepetos President/CEO Human Machine Interfaces, Inc November 1994 As the power of the PC continues to grow, so does the quest for technology. In the past many...
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Index of /wwwnew/tech/devcnr


Developer Digest



Video Blaster SE100 Programming Information FAQ - http://www.cle.creaf.com/wwwnew/tech/devcnr/se1pifaq.htmlStats:
| Size: | 7603 | Last modified: | 1996/10/04 19:31:34 |
| Download Size: | 7603 | Processed: | 1996/12/11 10:21:38 |
Excerpt:
Video Blaster SE100 Programming Information FAQ Video Blaster SE100 Programming Information FAQ What is the VB SE100PI? What are the contents and features of the VBSE100PI? What are the prerequisites for developers to use the...
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Index of /wwwnew/tech/devcnr


Programmer's Handbook



Sonic Surfing - http://www.cle.creaf.com/wwwnew/tech/devcnr/sonic.htmlStats:
| Size: | 5065 | Last modified: | 1996/09/16 18:53:10 |
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Sonic Surfing SONIC SURFING "Oh, and by the way, while you're up there can you crop the first 2.4 seconds and then time stretch it out to 3 seconds but distort the second half of the section that you applied the pre-delay to when...
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Index of /wwwnew/tech/devcnr


Developer Digest



Index of /wwwnew/tech/devcnr - http://www.cle.creaf.com/wwwnew/tech/devcnr/Stats:
| Size: | ??? | Last modified: | ??? |
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Index of /wwwnew/tech/devcnr Index of /wwwnew/tech/devcnr Name Last modified Size Description Parent Directory 03-Oct-96 16:01 - 16to8bit.html 16-Sep-96 10:52 1k 3d_supt.gif...
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Index of /wwwnew/tech





Non Disclosure Agreement





Blaster Certification Program





Real Time Digital Mixing





Changing Sampling Rate On the Fly





Detect DTMF digit using Telephony API (TAPI)





Programmer's Handbook





The Future Sounds Great!





Sonic Surfing





Handling noise on IRQ7





Creative TextAssist DDE Server





Developer Digest





Developers' Corner





E-mu Systems' 3D Positional Audio





Developer Kit for Sound Blaster Series FAQ





Sound Blaster AWE32 Developer Information Pack FAQ





SoundFont Technology Goes Audioactive





Creative Registered Developer Program





Sound Blaster Series Hardware Programming Guide FAQ





Creative TextAssist API FAQ





Full-duplex Programming for Creative 16-bit Sound cards





The Battle Hymn of the Developer





Creative TextAssist: An Insight





Creative MP400 Programming Information FAQ





Converting between 8-bit and 16-bit samples





Video Blaster SE100 Programming Information FAQ





Developers' Corner - 3D Developer Support





Developer Information Pack for Phone Blaster Series FAQ





Developer Relations/Support Contacts





Argonaut & Creative Labs 3D Blaster




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The Battle Hymn of the Developer - http://www.cle.creaf.com/wwwnew/tech/devcnr/warzone.htmlStats:
| Size: | 3831 | Last modified: | 1996/09/16 18:53:12 |
| Download Size: | 3831 | Processed: | 1996/12/11 10:21:26 |
Excerpt:
The Battle Hymn of the Developer THE BATTLE HYMN OF THE DEVELOPER The split's getting wider. Talks have broken down. The two sides are digging in and preparing for what could be the bloodiest battle the PC audio world has ever...
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Index of /wwwnew/tech/devcnr


Developer Digest



Developers' Corner - 3D Developer Support - http://www.cle.creaf.com/wwwnew/tech/devcnr/3dbsuprt.htmlStats:
| Size: | 3073 | Last modified: | 1996/09/16 18:52:57 |
| Download Size: | 3073 | Processed: | 1996/12/11 10:21:41 |
Excerpt:
Developers' Corner - 3D Developer Support Working in partnership with the Game Developer Community Our staff in Developer Support works with Creative's registered game developers to create the next generation of 3D game titles. We...
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Developer Relations/Support Contacts





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Index of /wwwnew/tech/devcnr


Developers' Corner



E-mu Systems' 3D Positional Audio - http://www.cle.creaf.com/wwwnew/tech/devcnr/3daudio.htmlStats:
| Size: | 2192 | Last modified: | 1996/09/16 18:52:57 |
| Download Size: | 2192 | Processed: | 1996/12/11 10:21:16 |
Excerpt:
E-mu Systems' 3D Positional Audio E-MU SYSTEMS' 3D POSITIONAL AUDIO The joint Creative Labs - E-mu Systems® Technology Center is proud to announce E-mu Systems' 3D Positional Audio. This spatialization technology allows...
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Developers' Corner





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Developer Digest



Developer Digest - http://www.cle.creaf.com/wwwnew/tech/devcnr/digest.htmlStats:
| Size: | 1394 | Last modified: | 1996/09/16 18:53:03 |
| Download Size: | 1394 | Processed: | 1996/12/11 10:18:27 |
Excerpt:
Developer Digest If you want to know about the latest multimedia technology -- keep yourself up to date. Choose any of the following topics: E-mu Systems' Positional Audio The Battle Hymn of the Developer Sonic Surfing...
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Creative Zone





Creative Zone Credits





Real Time Digital Mixing





The Future Sounds Great!





Sonic Surfing





Developers' Corner





E-mu Systems' 3D Positional Audio





SoundFont Technology Goes Audioactive





The Battle Hymn of the Developer





Creative TextAssist: An Insight





Argonaut & Creative Labs 3D Blaster





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Zone Directory


Index of /wwwnew/tech/devcnr


Zone Directory


Developers' Corner



Sound Blaster AWE32 Developer Information Pack FAQ - http://www.cle.creaf.com/wwwnew/tech/devcnr/adipfaq.htmlStats:
| Size: | 7878 | Last modified: | 1996/12/10 1:39:19 |
| Download Size: | 7878 | Processed: | 1996/12/11 10:21:17 |
Excerpt:
Sound Blaster AWE32 Developer Information Pack FAQ Sound Blaster AWE32 Developer Information Pack FAQ What is the AWEDIP? What are the contents and features of the AWEDIP? What are the prerequisites for developers to use the...
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Creative Zone





Creative Zone Credits





Developers' Corner





Developer Kit for Sound Blaster Series FAQ





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Index of /wwwnew/tech/devcnr


Programmer's Handbook


Developer Kit for Sound Blaster Series FAQ


Sound Blaster Series Hardware Programming Guide FAQ



Detect DTMF digit using Telephony API (TAPI) - http://www.cle.creaf.com/wwwnew/tech/devcnr/dtmf.htmlStats:
| Size: | 1763 | Last modified: | 1996/09/16 18:53:04 |
| Download Size: | 1763 | Processed: | 1996/12/11 10:20:14 |
Excerpt:
Detect DTMF digit using Telephony API (TAPI) Coding Tips Detect DTMF digit using Telephony API (TAPI) If you are developing TAPI compliant software for Phone Blaster, one feature you would probably use is the DTMF digits...
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Creative Zone





Creative Zone Credits





Developers' Corner





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Index of /wwwnew/tech/devcnr


Programmer's Handbook



Creative TextAssist DDE Server - http://www.cle.creaf.com/wwwnew/tech/devcnr/ddeart.htmlStats:
| Size: | 2524 | Last modified: | 1996/09/16 18:53:00 |
| Download Size: | 2524 | Processed: | 1996/12/11 10:20:57 |
Excerpt:
Creative TextAssist DDE Server Creative TextAssist DDE Server Creative has made intense effort in providing many features in the TextAssist software. A comprehensive set of APIs is also available for developers to add...
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Creative Zone





Creative Zone Credits





Developers' Corner





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Index of /wwwnew/tech/devcnr


Programmer's Handbook



Developer Kit for Sound Blaster Series FAQ - http://www.cle.creaf.com/wwwnew/tech/devcnr/sbk2faq.htmlStats:
| Size: | 13559 | Last modified: | 1996/09/16 18:53:10 |
| Download Size: | 13559 | Processed: | 1996/12/11 10:25:44 |
Excerpt:
Developer Kit for Sound Blaster Series FAQ Developer Kit for Sound Blaster Series FAQ What is the SBK2? What are the contents and features of the SBK2? What are the prerequisites for developers to use the SBK2? What cards...
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Creative Zone





Creative Zone Credits





Developers' Corner





Sound Blaster AWE32 Developer Information Pack FAQ





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Index of /wwwnew/tech/devcnr


Sound Blaster AWE32 Developer Information Pack FAQ


Developer Information Pack for Phone Blaster Series FAQ



Creative TextAssist API FAQ - http://www.cle.creaf.com/wwwnew/tech/devcnr/tassfaq.htmlStats:
| Size: | 4493 | Last modified: | 1996/09/16 18:53:11 |
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Excerpt:
Creative TextAssist API FAQ Creative TextAssist API FAQ What is the TextAssist API? What are the contents and features of the TextAssist API? What are the prerequisites for developers to use the TextAssist API? What cards...
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Creative Zone





Creative Zone Credits





Developers' Corner





Creative Registered Developer Program





Developer Relations/Support Contacts





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Index of /wwwnew/tech/devcnr


Developer Information Pack for Phone Blaster Series FAQ



Developer Relations/Support Contacts - http://www.cle.creaf.com/wwwnew/tech/devcnr/contacts.htmlStats:
| Size: | 2539 | Last modified: | 1996/12/10 1:39:19 |
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Excerpt:
Developer Relations/Support Contacts At Creative, we believe in providing you with the best software support possible. If you have any comments, suggestions, questions, or problems concerning our SDKs / APIs, please feel free to...
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Creative Zone





Creative Zone Credits





Mapping Server Error





Developers' Corner





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Zone Directory


Index of /wwwnew/tech/devcnr


Zone Directory


Developers' Corner


Creative Registered Developer Program


Creative TextAssist API FAQ


Creative TextAssist: An Insight


Creative MP400 Programming Information FAQ


Developers' Corner - 3D Developer Support



Argonaut & Creative Labs 3D Blaster - http://www.cle.creaf.com/wwwnew/tech/devcnr/argonaut.htmlStats:
| Size: | 3473 | Last modified: | 1996/09/16 18:52:58 |
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Excerpt:
Argonaut & Creative Labs 3D Blaster ARGONAUT & CREATIVE LABS 3D BLASTER by Rich Seider Feb 1996 Argonaut is quite pleased to join with Creative Labs at the launch of its 3D Blaster at Creativity 95. Creative Labs, a leading...
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Creative Zone





Creative Zone Credits





Developers' Corner





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Index of /wwwnew/tech/devcnr


Developer Digest


3D Blaster News Flash


3D Blaster News Flash


3D Blaster News Flash



Converting between 8-bit and 16-bit samples - http://www.cle.creaf.com/wwwnew/tech/devcnr/16to8bit.htmlStats:
| Size: | 1673 | Last modified: | 1996/09/16 18:52:56 |
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Excerpt:
Converting between 8-bit and 16-bit samples Converting between 8-bit and 16-bit samples Converting digital audio samples from 16-bit format to 8-bit format, and vice-versa, is very easy. There are only two differences between...
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Creative Zone





Creative Zone Credits





Developers' Corner





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Index of /wwwnew/tech/devcnr


Programmer's Handbook