+---------------------------------------------------------+
|       Prince's 3D OpenGL Plugins v1.0b by CJ Cliffe     |
+---------------------------------------------------------+
|
| Here's the long-awaited v1.0b..
|
| For more information check out http://wa3dgl.home.ml.org, the official page. 
|
+------> 


This is a freeware program. You can use it free. 

Since this program is FREEWARE there is no responsibility or warranty. So use the 
program at your own risk. If you feel morally obligated to pass something on to the 
author for the use of this software, send an email requesting a mailing address.  Money,
CD's, Books, and such things will be gladly accepted.  If you find any bugs or have 
comments please send e-mail to princedewd@geocities.com.

I grant full permission for public display of this software providing no dollar amount
is charged specifically for viewing.  This means you may display this software at public 
and pay events providing that no additional admission is charged as a result.

If you use this software at a public or pay event, please drop me a note and let me know
how it worked out, and what changes could be made to improve it.  If any popular or
regular events plan on using it, drop me a note and I might be able to help out with 
advertising.



Quick Set-Up:
-------------
(1) Unpack the ZIP file into your Winamp\Plugins directory.
(2) Place the OpenGL32.DLL driver for your video card in the same location
    as Winamp.exe.  (Consult READMEGL.TXT for further information on this)
(3) Place any P3D*.BMP textures in the Winamp\Plugins directory.
(4) Select the plugin from the "select vis plug-in" option in Winamp
(5) Select the plugin (wa3dgl.dll) from the list, configure the one you want 
(6) Start playing the music.
(7) Activate the plugin by double clicking in the mini-vis window, or hitting Ctrl-Shift-K
(8) Enjoy the show.






Requirements
------------

[Minimum Processor:]

	Depends on 3D card.  P100 is the reccommended minimum for 3Dfx.


[Video Card:]

	3D card with an available OpenGL Installable Client Driver (ICD)
        refer to READMEGL.TXT for more information about installing the 
	OpenGL driver for your card.    Some Quake2 MiniGL MCD drivers
	will work successfully with the plugin, others lack required
	functions.



[Software:]
	
	Winamp 2.0 or higher is REQUIRED.





Controls
--------

Tunnel / Cube plugin:

Pressing [SpaceBar] will change the texture, it will scroll through all the P3D_*.BMP files
in your Winamp\Plugins Directory.  The default texture is P3D_DEF.BMP.


General:

Hit [ESC] to exit..





Creating Textures
-----------------
Textures should be 24bit bitmap files (.BMP), and should have values divisible by 8,
example: 32x32, 64x64, 128x128, 256x256.   No higher than 256x256.   The files must be
named P3D_*.bmp and be in the plugins directory.

If you wish to create new flares, examine P3Dflare.BMP to see how it's made.








About The Author
----------------

Name: CJ Cliffe
Age: 17
Location: Lansdowne, Ontario, Canada  (Near Kingston)
Email: princedewd@geocities.com

I am an OAC student at Gananoque Secondary School in the local town of Gananoque, You may 
have recognized my name from the Pure3D contest (Canopus, you ROCK!).  I hang out
in the #mp3rave, #coders, #winprog, #mpeg3, and #3dfx channels on EFNET, my
nickname is (usually)  [Prince],  This means 'Prince Of Darkness'  I'm not a Prince
fan like most may think :)







Acknowledgements
----------------

Special Thanks to Fugu on IRC in #3dfx for assisting in Texture Mapping and Z/Wbuffering.
Thanks to Justin Frankel for WinAmp, and his countless hours of VC++ assistance.
Thanks to __Maad__ for the whack-ass tunes.
Thanks to _HR_ for the Great textures (mikejc@voicenet.com).
Thanks to Hanz for sending me perverted and entertaining email.
Thanks to Montee from #3dfx for the Tunnel Idea.
Thanks to everyone who's sent me little emails about quirks and thoughts over the past months
Thanks to SGI for developing OpenGL



























[23:50] <Amonte> put me in the ReadME :D
[23:50] <Amonte> put..Amonte is muh GOD


...  Yes, you have indeed reached the last line in this file :)